New Bosses to Defeat
We’re thrilled to unveil an exciting update to the Boss Hunt feature in our beloved game. Based on your requests for more thrilling challenges and diverse encounters, we’ve added four formidable bosses to the fray.
Commander APU
Map: Chaos Island
Spawn Schedule: Monday/Wednesday/Friday at 10:00 PM PHT
The Transformer
Map: Chaos Island
Spawn Frequency: Every 10 hours
The Chaser & The Crasher
Map: Lost City
Spawn Frequency: Every 10 hours
Important Note: Macro Potion
In light of the release of these new bosses, we’ve disabled macro potions in both Chaos Island and Lost City.
Skills Rework and Rebalance
Your voices matter to us, and we’ve been listening closely to your feedback. After extensive discussions, we’re excited to announce the implementation of skill rebalancing across all classes in response to the majority of player suggestions.
Brawler
Powerful Reflecting Barrier
▪ Skill cooldown increased by 0.6s every level (12.6s ~ 11s » 13.2s ~ 11.6s)
Furious Eagle Claw
▪ Critical hit is fixed (30% ~ 45% » 30%)
Shadow Punch
▪ HP decreased (20% ~ 30% » 10% ~ 20%)
Delayed Shield
▪ Skill cooldown decreased by 0.5s every level (15s ~ 11s » 14.5s ~ 10.5s)
▪ REMOVED Change Attack Range
▪ REMOVED Magic Immunity
▪ Melee, Shooting immunity duration decreased (1.7s ~ 2.5s » 1.2s ~ 2s)
Agility Boost
▪ Skill effect duration increased (2s ~ 2.5s » 2.5s ~ 3s)
Cartwheel Tornado
▪ Strike Hit Chance increased (30% ~ 40% » 40% ~ 50%)
Gyrogale
▪ Skill cooldown decreased by 0.4s every level (18s ~ 16.4s » 17.6s ~ 16s)
▪ To absorb damage as HP restoration is fixed (10% ~ 20% » 10%)
Supersonic Kick
▪ Skill cooldown decreased by 0.6s every level (22s ~ 19.6s » 21.4s ~ 19s)
Swift Pursue
▪ Skill cooldown increased by 1s every level (17s ~ 13s » 18s ~ 14s)
Light Speed
▪ Skill cooldown increased (18s ~ 13s » 18s ~ 30s)
▪ Moving speed increased (20% ~ 40% » 55%)
▪ Skill effect duration increased (4.5s ~ 6s » 60s)
▪ REMOVED Running cast
Wayne’s Awakening
▪ Skill effect duration increased (120s » 300s)
▪ Melee damage absorption increased by 5% (3% ~ 5% » 8% ~ 10%)
Taekwondo
▪ REMOVED Moving speed
▪ Attack speed increased by 3% (15% ~ 20% » 18% ~ 23%)
Swordsman
Weightless Stab
▪ Skill effect duration increased by 0.5s every level (1.5s ~ 2.5s » 2s ~ 3s)
Gust of Sword
▪ Skill cooldown decreased by 0.6s evert level (20s ~ 18.4s » 19.4s ~ 17.8s)
Bloodlust
▪ Attack change percentage increased (15% » 20%)
Charge Stance
▪ Moving speed increased (60% » 80%)
Toal’s Eyes
▪ HP Percentage increased by 3% (10% ~ 20% » 13% ~ 23%)
Defense Stance
▪ Moving speed reduction decreased by 7% every level (40% ~ 20% » 33% ~ 13%)
Archer
Evasive Chant
▪ Avoid Rate Change increased (10 ~ 20 » 20 ~ 40)
▪ Skill effect duration decreased (600s » 60s)
▪ Skill cooldown increased (10s » 30s)
Dragon King Arrow
▪ Skill effect duration increased by 0.5s every level (1.5s ~ 2s » 2s ~ 2.5s)
Sacrifice
▪ Attack rate change increased by 3% every level (10% ~ 20% » 13% ~ 23%)
Instant Elasticity
▪ Skill effect duration increased (1.8s » 2s)
Instant High Elasticity
▪ Skill effect duration increased (2s » 2.2s)
Light Speed
▪ Skill effect duration increased (4.5s ~ 6s » 60s)
▪ REMOVED Running cast
Epic Defense
▪ REMOVED Magic Immunity
▪ Skill effect duration decreased by 0.2s every level (1.5s ~ 2.3s » 1.3s ~ 2.1s)
▪ ADDED Reflect Magic Damage 40% with 100% chance
Shaman
Lunatic Thrills
▪ Skill effect percentage decreased by 2% every level (10% ~ 20% » 8% ~ 18%)
Berserk Aura
▪ Can no longer be debuffed
Heaven’s Rain
▪ Heal increased by 500 every level (200 ~ 600 » 700 ~ 1100)
Guardian of Spear
▪ Attack change percentage decreased (40% » 5%)
Daran’s Breath
▪ ADDED Moving speed 20% ~ 30%
Magnetic Shaft
▪ Skill effect duration increased (23s » 60s)
Swift
▪ Skill effect duration increased (18s » 60s)
Extreme
Taichi Stream
▪ Skill effect duration increased (25s » 30s)
▪ Skill cooldown decreased (150s ~ 110s » 60s)
▪ Magic Reflect damage decreased by 13% every level (34% ~ 50% » 21% ~ 37%)
▪ Can no longer be debuffed
Focused Acceleration
▪ Skill effect duration increased (15s » 60s)
▪ Defense Change Percentage decreased by 7% every level (10% ~ 50% » 3% ~ 43%)
▪ Avoid Rate Change rate decreased by 5 every level (10 ~ 50 » 5 ~ 45)
Gunner
Instant Acceleration
▪ Moving speed increased (40% » 60%)
▪ Skill effect duration increased (10s » 60s)
Protection Shoot
▪ Skill cooldown decreased by 6s every level (30s ~ 26s » 24s ~ 20s)
Assassin
Deadly Swing
▪ REMOVED Decrease moving speed
▪ ADDED Stun effect
Penalize
▪ ADDED Pull effect
War Dance
▪ REMOVED Immunity skill effect
▪ ADDED Prohibit Use of Skill effect for 1.5s ~ 2.3s
Blackhole
▪ ADDED Critical Hit effect
Exoneration
▪ ADDED Pull effect
REMOVED Anima Trace skill
ADDED Shuriken’s Awakening
▪ Attack speed increase (20% ~ 40%)
▪ Skill effect duration (60s)
Transcend
▪ REMOVED Skill pre-requisite
▪ Now usable for Dual Spear and Shuriken
▪ Skill cooldown reduced by 9s every level (33s ~ 29s » 24s ~ 20s)
Waterfall
▪ REMOVED All Skill effects
▪ ADDED Stun effect
Violet Explosion
▪ ADDED Stigma skill effect
Smoke Grenade
▪ ADDED Critical Hit Chance
Mastermind
▪ REMOVED Original Skill effect
▪ ADDED Prohibit Using Skill effect
▪ ADDED Prohibit Using Potion effect
▪ Skill effect duration decreased 3s every level (4s ~ 8s » 1s ~ 5s)
Additional notes on this patch
Codex
▪ Wall Wardens Quest VI’s requirements is fixed
▪ Codex Book is fixed where it doesn’t require before completing
300% BTG activated
Upcoming Updates
▪ VIP System
▪ Newbie Box Renewal
▪ New Crafting Items
… and many more!