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RanWorld

March 8, 2024 Updates

New Bosses to Defeat

We’re thrilled to unveil an exciting update to the Boss Hunt feature in our beloved game. Based on your requests for more thrilling challenges and diverse encounters, we’ve added four formidable bosses to the fray.

Commander APU

Map: Chaos Island
Spawn Schedule: Monday/Wednesday/Friday at 10:00 PM PHT

The Transformer

Map: Chaos Island
Spawn Frequency: Every 10 hours

The Chaser & The Crasher

Map: Lost City
Spawn Frequency: Every 10 hours

Important Note: Macro Potion
In light of the release of these new bosses, we’ve disabled macro potions in both Chaos Island and Lost City.

Skills Rework and Rebalance

Your voices matter to us, and we’ve been listening closely to your feedback. After extensive discussions, we’re excited to announce the implementation of skill rebalancing across all classes in response to the majority of player suggestions.

Brawler

Powerful Reflecting Barrier
▪ Skill cooldown increased by 0.6s every level (12.6s ~ 11s » 13.2s ~ 11.6s)

Furious Eagle Claw
▪ Critical hit is fixed (30% ~ 45% » 30%)

Shadow Punch
▪ HP decreased (20% ~ 30% » 10% ~ 20%)

Delayed Shield
▪ Skill cooldown decreased by 0.5s every level (15s ~ 11s » 14.5s ~ 10.5s)
REMOVED Change Attack Range
REMOVED Magic Immunity
▪ Melee, Shooting immunity duration decreased (1.7s ~ 2.5s » 1.2s ~ 2s)

Agility Boost
▪ Skill effect duration increased (2s ~ 2.5s » 2.5s ~ 3s)

Cartwheel Tornado
▪ Strike Hit Chance increased (30% ~ 40% » 40% ~ 50%)

Gyrogale
▪ Skill cooldown decreased by 0.4s every level (18s ~ 16.4s » 17.6s ~ 16s)
▪ To absorb damage as HP restoration is fixed (10% ~ 20% » 10%)

Supersonic Kick
▪ Skill cooldown decreased by 0.6s every level (22s ~ 19.6s » 21.4s ~ 19s)

Swift Pursue
▪ Skill cooldown increased by 1s every level (17s ~ 13s » 18s ~ 14s)

Light Speed
▪ Skill cooldown increased (18s ~ 13s » 18s ~ 30s)
▪ Moving speed increased (20% ~ 40% » 55%)
▪ Skill effect duration increased (4.5s ~ 6s » 60s)
REMOVED Running cast

Wayne’s Awakening
▪ Skill effect duration increased (120s » 300s)
▪ Melee damage absorption increased by 5% (3% ~ 5% » 8% ~ 10%)

Taekwondo
REMOVED Moving speed
▪ Attack speed increased by 3% (15% ~ 20% » 18% ~ 23%)

Swordsman

Weightless Stab
▪ Skill effect duration increased by 0.5s every level (1.5s ~ 2.5s » 2s ~ 3s)

Gust of Sword
▪ Skill cooldown decreased by 0.6s evert level (20s ~ 18.4s » 19.4s ~ 17.8s)

Bloodlust
▪ Attack change percentage increased (15% » 20%)

Charge Stance
▪ Moving speed increased (60% » 80%)

Toal’s Eyes
▪ HP Percentage increased by 3% (10% ~ 20% » 13% ~ 23%)

Defense Stance
▪ Moving speed reduction decreased by 7% every level (40% ~ 20% » 33% ~ 13%)

Archer

Evasive Chant
▪ Avoid Rate Change increased (10 ~ 20 » 20 ~ 40)
▪ Skill effect duration decreased (600s » 60s)
▪ Skill cooldown increased (10s » 30s)

Dragon King Arrow
▪ Skill effect duration increased by 0.5s every level (1.5s ~ 2s » 2s ~ 2.5s)

Sacrifice
▪ Attack rate change increased by 3% every level (10% ~ 20% » 13% ~ 23%)

Instant Elasticity
▪ Skill effect duration increased (1.8s » 2s)

Instant High Elasticity
▪ Skill effect duration increased (2s » 2.2s)

Light Speed
▪ Skill effect duration increased (4.5s ~ 6s » 60s)
REMOVED Running cast

Epic Defense
REMOVED Magic Immunity
▪ Skill effect duration decreased by 0.2s every level (1.5s ~ 2.3s » 1.3s ~ 2.1s)
ADDED Reflect Magic Damage 40% with 100% chance

Shaman

Lunatic Thrills
▪ Skill effect percentage decreased by 2% every level (10% ~ 20% » 8% ~ 18%)

Berserk Aura
▪ Can no longer be debuffed

Heaven’s Rain
▪ Heal increased by 500 every level (200 ~ 600 » 700 ~ 1100)

Guardian of Spear
▪ Attack change percentage decreased (40% » 5%)

Daran’s Breath
ADDED Moving speed 20% ~ 30%

Magnetic Shaft
▪ Skill effect duration increased (23s » 60s)

Swift
▪ Skill effect duration increased (18s » 60s)

Extreme

Taichi Stream
▪ Skill effect duration increased (25s » 30s)
▪ Skill cooldown decreased (150s ~ 110s » 60s)
▪ Magic Reflect damage decreased by 13% every level (34% ~ 50% » 21% ~ 37%)
▪ Can no longer be debuffed

Focused Acceleration
▪ Skill effect duration increased (15s » 60s)
▪ Defense Change Percentage decreased by 7% every level (10% ~ 50% » 3% ~ 43%)
▪ Avoid Rate Change rate decreased by 5 every level (10 ~ 50 » 5 ~ 45)

Gunner

Instant Acceleration
▪ Moving speed increased (40% » 60%)
▪ Skill effect duration increased (10s » 60s)

Protection Shoot
▪ Skill cooldown decreased by 6s every level (30s ~ 26s » 24s ~ 20s)

Assassin

Deadly Swing
REMOVED Decrease moving speed
ADDED Stun effect

Penalize
ADDED Pull effect

War Dance
REMOVED Immunity skill effect
ADDED Prohibit Use of Skill effect for 1.5s ~ 2.3s

Blackhole

ADDED Critical Hit effect

Exoneration
ADDED Pull effect

REMOVED Anima Trace skill

ADDED Shuriken’s Awakening
▪ Attack speed increase (20% ~ 40%)
▪ Skill effect duration (60s)

Transcend
REMOVED Skill pre-requisite
▪ Now usable for Dual Spear and Shuriken
▪ Skill cooldown reduced by 9s every level (33s ~ 29s » 24s ~ 20s)

Waterfall
REMOVED All Skill effects
ADDED Stun effect

Violet Explosion
ADDED Stigma skill effect

Smoke Grenade
ADDED Critical Hit Chance

Mastermind
REMOVED Original Skill effect
ADDED Prohibit Using Skill effect
ADDED Prohibit Using Potion effect
▪ Skill effect duration decreased 3s every level (4s ~ 8s » 1s ~ 5s)

Additional notes on this patch

Codex

▪ Wall Wardens Quest VI’s requirements is fixed
▪ Codex Book is fixed where it doesn’t require before completing

300% BTG activated

Upcoming Updates

▪ VIP System
▪ Newbie Box Renewal
▪ New Crafting Items
… and many more!

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